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Rendering (computer graphics)
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Wikipedia.org
Rendering (computer graphics) (Wikipedia.org)

Rendering is the process of generating an image from a model, by means of computer programs. The model is a description of three dimensional objects in a strictly defined language or data structure. It would contain geometry, viewpoint, texture, lighting, and shading information. The image is a digital image or raster graphics image. The term may be by analogy with an "artist's rendering" of a scene. 'Rendering' is also used to describe the process of calculating effects in a video editing file to produce final video output.

It is one of the major sub-topics of 3D computer graphics, and in practice always connected to the others. In the graphics pipeline, it is the last major step, giving the final appearance to the models and animation. With the increasing sophistication of computer graphics since the 1970s onward, it has become a more distinct subject.

Rendering has uses in architecture, video games, simulators, movie or TV special effects, and design visualization, each employing a different balance of features and techniques. As a product, a wide variety of renderers are available. Some are integrated into larger modeling and animation packages, some are stand-alone, some are free open-source projects. On the inside, a renderer is a carefully engineered program, based on a selective mixture of disciplines related to: light physics, visual perception, mathematics, and software development.

In the case of 3D graphics, rendering may be done slowly, as in pre-rendering, or in real time. Pre-rendering is a computationally intensive process that is typically used for movie creation, while real-time rendering is often done for 3D video games which rely on the use of graphics cards with 3D hardware accelerators.

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Cool video tutorial for 3ds max to help improve lighting with mentalray renderer
12m 0s |
a year ago
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HQ version: http://www.youtube.com/watch?v=m105KHQ_oT0&fmt=18 HQ mode, requires Flash 10 available from adobe's website here: http://get.adobe.com/flashplayer/ Video 1 is two hours long, I cut it ...
32m 38s |
a year ago
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University of Washington
Understanding the nature of reflection and illumination is important in many areas of computer graphics and computer vision. In this talk, Ravi Ramamoorthi of Stanford University describes a new way ...
58m 20s |
7 years ago
RESEARCH CHANNEL
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What is the best Animation Videos you saw in YouTube? Is it .. Heaven Seven Intro ... by Exceed (this video) The Elephants Dream Animation Video Bath Time Animation A tale of rock Animation The ...
2m 46s |
2 years ago
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This video gives you an overview of two major new features in the Advanced Render module for CINEMA 4D: A new Global Illumiation (GI) engine for realistic lighting that renders cleaner and quicker ...
9m 29s |
a year ago
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Author: http://graphics.ucsd.edu/~henrik/ This animation demonstrates how global illumination using photon mapping can be used to explore the light flow in a complex architectural model: the unbuilt ...
1m 42s |
2 years ago
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Gameplay Like Final Fantasy VII, Final Fantasy VIII consists of three main modes of play: the world map, the field map, and the battle screen. The world map is a 3D display in which the player may ...
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a year ago
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