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Wikipedia.org
OpenGL (Wikipedia.org)

OpenGL (Open Graphics Library) is a standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL was developed by Silicon Graphics Inc. (SGI) in 1992 and is widely used in CAD, virtual reality, scientific visualization, information visualization, and flight simulation. It is also used in video games, where it competes with Direct3D on Microsoft Windows platforms (see Direct3D vs. OpenGL).

OpenGL++ (Wikipedia.org)

OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of a partnership between SGI, IBM and Intel (and later Digital Equipment Corporation as well) to provide a higher level API than the "bare metal" support of OpenGL. Work on OpenGL++ ended when SGI decided to partner with Microsoft instead, leading to the Fahrenheit project, which also died.

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The Open Video Project
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First year open GL assignment to interact with a primative 3D scene. Programmed in C
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ninemsn
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Sourcebits is primarily a Macintosh, iPhone and Web Development Company having expertise in Cocoa, OpenGL, PHP, ROR, Python, MySQL, Flex, Ajax, JavaScript, HTMLand CSS.You may enjoy reviewing our ...
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Playing Tennis and 3D drawing. First experiments with the Wii remote control and the Scramble software. Pavillon Mazar, Toulouse, 2007. Software: Max/Msp/Jitter OpenGL visual programming platform ...
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